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Blahhh, it also looks like toolbar customisations are reset when the view identity changes. It works on iPad so I’m not sure if it's intentional (plus seems like it would defeat the purpose of specifying a toolbar identifier?)

No customisation on the Mac for now then 😢

gist.github.com/phillipcaudell

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Here's a fun SwiftUI bug: customisable toolbars on the Mac won't persist changes if there's a searchable modifier in the view hierarchy. Remove search, works fine.

🤷‍♂️

gist.github.com/phillipcaudell (FB12999760)

I'm stumped on how to add an undo keyboard shortcut on iPad. I'm using the environment's UndoManager. On the Mac, Undo appears in the Edit menu and "just works”.

I tried adding my own button, but UIKit throws a messaging saying it's duplicate, so I assume there is one but it's hidden?

Any ideas would be very much appreciated!

I wrongly assumed the format panel used in Mail was a system control like it is on macOS; but alas it isn't!

It ended up being a lot of fun recreating it, including the silly stretching/rubber-banding when you pull it.

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Apologies for the slowdown in new beta builds/invites. I bit off way more than I could chew redoing the editor + iPad support 😅

That said I’m really pleased with how the new editor has turned out. I've added rich text formatting, inline attachments and document scanning.

New build coming soon 💌

Has anyone got openWindow to work on iPadOS from the Command menu? Console throws "Use of OpenWindowAction requires the SwiftUI App Lifecycle" (the whole app is). Button works fine when inside a View (and works on Mac)

You haven't LIVED until you've spent an hour trying to wrestle your dog to get a wasp’s stinger out of their paw.

The good news is she's fine ❤️

The bad news is my face and arms are not.

Thinking of open-sourcing the framework used to build Big Mail/Big News. It recreates a bunch of ‘missing’ system UI components (toasts, menus, pickers, etc), and has some common patterns for navigation, styling, etc.

It's one package right now (BigSwiftUI) but I'm torn whether to split it up into smaller packages.

Anyone interested in a package like this? Split it up or no?

I have actually become obsessed with adding DocC to everything. It's remarkable how good everything looks with relatively little effort.

Okay I'm only adding font formatting because without it my panel is unbalanced.

This is how you prioritise features guys.

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Own a VanMoof? You need to act NOW and backup your bike's key.

The folks at Cowboy just published "Bikey” and it makes this really easy.

They were kind enough to send me a preview build yesterday and it works great!

bikey-app.cowboy.bike

Lots of little refinements in the latest Big Mail build.

One I'm quite happy with is the Smartbox editor now warns you of 'impossible' combinations. And a bit like Xcode, gives you a one tap fix.

Now hopefully for a few less support emails 😅

Question for my iOS dev lovelies:

- Why are some iOS 17 crash reports available to view in Xcode, but some aren't?

- How do you go about tracking down exceptions that seem to be raised inside SwiftUI? (I don't use UICollectionView, but I assume LazyVStack does??)

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